I don’t really expect the counter-gameplay against sub-launched torps to be especially different from that which we currently employ against those launched by surface vessels. I see, it 's my mistake on parsing your point. So, being unseen and/or invulnerable to you, they’ll launch spreads of torps at you and you won’t really be able to do anything about it. cruisers and battleships, even some destroyers. Basically, my point of contention is that there’ll be a submarine that you may not even be able to see, and even if you can see it, it’s very possible that you’ll be in a ship which can’t do anything to it - i.e. It’s not the torpedoes themselves I’m referring to (unless they add homing torpedoes but that’s another topic entirely), but the submarine which launches them. I still hope to sneak up to you on a nighttime map in the solomon islands in my KD6 ) This got long.winded sorry, just food for thought. and there are airplanes… in the beautiful waters off guadalcanal you can see a sub from a plane, hell you can even see them in the north atlantic… so in a match subs would be spotted quickly by destroyer sonar, sub hunters and planes.The small ship tree will have sub and mine hunters that are no joke for a u-Boat captain (e.g USS PC-815 (19439), USS PC461 class, or German Tethis Class Sub hunters (1973)) Especially coast maps are deadly, not because of destroyers but because of small craft.On wide open Oceans, especially in our short matches, submarines have another huge problem - they are slow compared to the other ships, really slow. ![]()
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